When Imagine Dragons frontman Dan Reynolds announced he was co-founding a game studio with his manager and brother Mac Reynolds, plenty of people raised an eyebrow. Celebrity-backed studios have a spotty track record at best. But Night Street Games has delivered something genuinely interesting with Last Flag, a 5v5 third-person hero shooter that launched on PC on April 14 and is already carving out its own niche in a crowded genre.
The premise is refreshingly straightforward: two teams of five compete in a televised game show set in a retro 1970s aesthetic, and the objective is pure capture-the-flag with a twist. Before each round, both teams get a full minute to physically hide their flag anywhere on the map and spend collected currency on character upgrades. That setup phase transforms every match into a two-layer puzzle: you need to find the enemy's hidden flag while protecting your own, and neither location is predetermined.

Nine Heroes, One Game Show
Last Flag features nine playable characters, each with distinct abilities, weapons, and team roles. The roster leans into the game show theme with larger-than-life personalities called Contestants, and the art direction channels a groovy, oversaturated 1970s television vibe that gives the whole experience a unique visual identity. Character designs range from flashy entertainers to bruising enforcers, and the interplay between their kits creates genuine strategic depth during matches.
The core gameplay loop is fast and chaotic. Once the hiding phase ends, matches become frantic scrambles as teams split between offense and defense, trying to locate the enemy flag while repositioning their own. It is a formula that encourages communication and improvisation in ways that standard deathmatch or control-point modes rarely do.

Finding Its Audience
Reception has been mostly positive so far, with a 73 percent positive rating on Steam from over 370 reviews. That puts it squarely in "Mostly Positive" territory, and much of the criticism centers on matchmaking times and a desire for more maps rather than fundamental gameplay complaints. The studio has already outlined a post-launch roadmap, and PlayStation 5 and Xbox Series X|S ports are expected to arrive this summer, which should help grow the player base considerably.
Last Flag may not reinvent the hero shooter, but its commitment to a single, well-executed game mode gives it a clarity of purpose that many competitors lack. For anyone tired of the same objective rotation, the thrill of hunting a hidden flag while defending your own is a surprisingly compelling reason to jump in.
