
Diablo IV: Lord of Hatred Brings the Paladin, Warlock, and Mephisto's Final Stand on April 28th
Blizzard's second Diablo IV expansion closes the Age of Hatred saga with two new classes, the Skovos region, and a surprising alliance with Lilith.

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Blizzard's second Diablo IV expansion closes the Age of Hatred saga with two new classes, the Skovos region, and a surprising alliance with Lilith.

Supergiant's 96-Metacritic masterpiece comes to PlayStation 5 and Xbox Series X|S on April 14th with 120fps support, bonus content, and Game Pass availability.

Bethesda's space RPG arrives on PlayStation 5 alongside the massive Free Lanes update featuring seamless space travel and the new Terran Armada story expansion.

Quarter Up — staffed by Killer Instinct veterans — announces Invincible Vs., a 3v3 tag-team fighter set in the Invincible universe, launching April 30.

Supergiant's acclaimed roguelike Hades II arrives on PS5 and Xbox Series X|S on April 14, with day-one Xbox Game Pass availability.

Six years after its surprise reveal, Capcom's sci-fi action adventure PRAGMATA is confirmed for April 17 launch on PC, PS5, and Xbox with its bold dual-character mechanic.

Nixxes Software delivers a stellar PC port of Kojima's divisive sequel, with uncapped framerates, ultrawide support, and full DLSS 3 integration launching March 19.

Bethesda drops everything at once on April 7: the Free Lanes free update with interplanetary cruise travel, a new $9.99 Terran Armada expansion, and Starfield's PS5 launch.

Mega Crit's long-awaited deckbuilder sequel lands in Early Access with four-player co-op and an "Overwhelmingly Positive" Steam rating within weeks of launch.

Capcom's RPG spin-off earns an 86 on Metacritic and near-universal critical praise, with reviewers calling it the best JRPG of 2026 so far.

Pearl Abyss's open-world RPG has gone from "Mixed" at launch to 276K peak players after a rapid series of post-launch patches addressing core complaints.

FromSoftware's standalone co-op spinoff Elden Ring: Nightreign surpasses 10 million players in its first month, proving the live-service gamble worked.